

Your progress is defined by how you expand your home on the planet, with no direction or set path imposed on you. Resources such as the vaguely named "compound" lie in abundance next to resin and organic matter on a planet's surface, with the catacombs beneath it housing rare metals and strange alien elements. You also aren't given any objectives, either-instead you're encouraged to explore the land around you and harvest useful resources to fuel your home expansion. You're given nothing more than a few tools and a home on a planet mostly devoid of life to start off with. You play as a lonesome Astroneer, or as part of a pair if you choose to play cooperatively with a friend. Everything looks larger than it should realistically be, from the tires on your trusty rover to the simplistic 3D printers you make use of frequently, but it's an aesthetic that gives Astroneer a great and distinct look. The cartoonish designs that stretch from your customizable character to the structures you build blend well with the vibrant backdrops.

Your starting planet features gorgeously green fields stretching for miles on end, while another nearby feels far less inviting with harsh mustard-yellow mountain ranges and darker, more ominous clouds hanging above. They feature a familiar low-polygon styling that is made striking thanks to bold, vibrant colors and a great range of colour palettes used throughout the solar system. But, disappointingly, it struggles to entice you to visit all of the land it has to see.Īstroneer's solar system includes seven uniquely styled planets with procedurally generated terrain. With little to worry about in terms of actually surviving, Astroneer shifts its focus to a core resource gathering and building loop. Its colourful planets and soothing synth soundtrack make exploring its handful of varied planets a treat for the senses, but its reined-in take on survival is what makes your hours with it as serene as possible. It's rare that you'll ever feel stressed while playing Astroneer.
